A stylized 3D environment created as my final project for the 3D Environment Artist course at FUNGI Studio.
This scene shows my full workflow as an environment artist:
✅ Modeling, texturing, and lighting
✅ Scene composition and storytelling
✅ Optimized topology, UVs, and baking for game-ready assets
Inspired by forgotten train stations and nature’s reclaiming of human spaces, I wanted to create a cozy, nostalgic mood with warm lights, moss, and natural colors.
Tools: Blender | Substance Painter | Photoshop | Cycles
Big thanks to my mentor Igor Khokhlachou for his help and support on this project.
https://www.artstation.com/igoremba69